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While a lot of your creatures already have built-in interactive abilities, you still play a few traditional sweepers and removal spells. Reaper from the Abyss looks unassuming but punishes creatures for dying by destroying more creatures. Chaos Defiler randomly destroys permanents on ETB and death, and Demon of Wailing Agonies has a lieutenant ability that removes creatures while you control your commander. Your commander has functional removal attached to it, but this deck also runs demons with creature removal abilities. This much card selection ensures you always have access to pivotal effects to swing the game in your favor. In the same vein this deck runs Burning-Rune Demon, Rune-Scarred Demon, Varragoth, Bloodsky Sire, and Razaketh, the Foulblooded as tutor demons. Your commander already has card draw covered, but it’s good to have some secondary options when Be’lakor starts to get too expensive to cast. Among your card draw demons are Bloodgift Demon, Demonlord Belzenlok, Lord of Change, and Vilis, Broker of Blood. Herald of Slaanesh and Rakdos, Lord of Riots help to get your expensive demons down at a discount, with Herald even giving them haste to bash right away. You’re looking for any opportunity you can to shave some mana off your high mana value creatures.
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Let’s break down some of the key demons in this deck. Admittedly most of those blue demons released alongside Be’lakor in the same 40k deck, but it’s still cool to see a well-established tribal archetype branch off into a new color.
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This gives you access to cheap counterspells and interactions, but it also gives a few blue demons a home in Commander. Demons tend to be large creatures, so you can expect to throw large chunks of damage around as they hit the battlefield.īe’lakor’s greatest contribution to demon tribal is having blue in its color identity. From then on it serves as a demon-specific Warstorm Surge. The more demons you have on board when Be’lakor enters, the more cards you’ll draw at the cost of some life loss. Be'lakor, the Dark Master costs a hefty six mana, but it provides card advantage on ETB and repeated removal if it sticks around.
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